Progress Update - May 22, 2023
Hello! It had been a while since I posted that last devlog so I felt like it was time I write a new one to give an update to those who follow this project here on itch.
I post/participate frequently in the Discord server for King's Crook if you'd like to see more updates or ask questions: https://discord.gg/hdYctSmyQJ
NOTE: as of the making of this devlog (May 22, 2023), this version of King's Crook is not up on itch.io. I plan to release an update soon however.
Bug fixes and changes:
- Fixed bug with loot rolling
- Added a few new weapons (flail, morning star, longsword, etc)
- Added a few new areas
- Added in-game console intended to aid the player with information.
- Improved image compression algorithm
- Settings changed in the menus will now be remembered upon next boot (assuming the game didn't crash last time)
- Added basic alchemy
- Added borderless windows
- Added 4:3 aspect ratio with black bars on the sides (thank you TurtleBox for the suggestion!)
This list is not comprehensive but a majority of the effort has been in improving QoL.
Fill up your elixir bottles with water one by one at a well or use the 'baaraan' spell to fill all your bottles at once!
Thank you!
- EMMIR
Get King's Crook
King's Crook
A made-from-scratch combat focused RPG set in a fantasy middle eastern land.
Status | In development |
Author | EMMIR |
Genre | Role Playing |
Tags | 3D, Fantasy, First-Person, kings-field, Low-poly, Medieval, Retro, Singleplayer, Stealth |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Alpha Release! July 8, 2023Jul 08, 2023
- Progress Update - June 22, 2023Jun 23, 2023
- Progress Update - Nov 7, 2022Nov 07, 2022
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